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  1. Racing has been going pretty well here in Auckland. We have switched from SSD to oXigen and we have 7 regulars on Wed nights. We are racing GT3 cars with regulations similar to DiSCA GT3 Euro Series. The cars are magnless (of course). The main difference from DiSCA reg are the use of 17K Baby King/Baby Raport motors (the baby sprinter would be too much on this track) and instead of sponges we use NSR tyres. I wanted to give a go at videoing some of the sessions to show how we do digital slot racing up here. The first video below is the 5 min qualify session: we do qualify to set the grid for Race 1. The second video is Race 1: a 14 min endurance race. Our evening racing consists of four races of 14 min each. We use RCSO2 as a race management software which support fuel and tyre simulations: when we run out of fuel and/or tyres we go in the pitlane for a pit stop. I know that some of you might find the track calls annoying: this is the way we like it because instead of having spare people to marshal we are all actively racing which we think is the best way of using our time (who likes sitting there and marshal!). The videos show the racing this Wed evening when only 5 of us could make it. With 7 drivers we are almost at capacity on this track. This means that if we get more people to join us we might switch to team racing in which case, we can use the spare team mates as marshals. The videos were captured on a phone clamped on a vice on top of a shelf so the quality is not the best. Qualify Race 1 if you are in the Auckland area and would like to try your hand at this sort of racing, let me know. We have spare controllers and cars.
  2. Hi All I am introducing you ADSR, a small club that focuses on Digital slot racing. We are currently racing on a ~22m Scalextric Sport track, with 7 lane changers and double-lane pitlane. Here is a picture of the actual track We use a Race Management Software called RCS64 that gives us fuel/tyres/weather simulations during the race. We have been running scalextric GT3, but now we started a new class based on Carrera DTMs: I have put a spec together (you should have seen it on Mark's news letter) and it is giving us very close racing like the real thing. The track can be converted in less than 5 min in running the oXigen system, the digital solution by Slot.it. I think we are the first club in NZ to run this system in a competitive manner. We are still learning how to fully take advantage of it. For this, we are running a Carrera Cup, using the fantastic NSR porsche GT3: We run on Saturday morning and we have controllers and cars to loan to visitors. So if you are spending a weekend in Auckland and would like a go at digital let me know. In the near future (let's say next couple of months) I would like to organise a small enduro for teams running slot.it group C. We will provide the cars (two porsches vs two Lancia LC2), chips and controllers. The idea would be to have 8 to 10 racers organised in 4 teams and run a 3 hours races. We will be using fuel and tyre simulations. This means that it will be a no stop race: drivers will be changed when the car is in the pit for fueling up and/or changing tyres. I am planning this as a Sunday event to be run at the end of June/beginning of July. It would be really cool if drivers from other clubs could join us or event enter a team. Do not worry for cars/chips/controller: we will provide all of that. Just be there and race! ;-) Again if there is any interest let me know. You can use this thread to express your interest. cheers
  3. Hi guys, I have recently sold my scalextric digital set up to make room for the next project a routed digital track using slot it oxigen system. I have found most of the info I need but was hoping to clarify some things. Do you need anything more than the lane change driver to activate the lane change solenoids? Can you tell me how the magnets for start / finish line and pit lane are placed into the track? How does the system tell the difference between the two?
  4. Now that oXigen is here I am finally going to dip toes into the digital world. For the base I have some already routed 3 lane modular sections in 9mm MDF. Once trimmed they will by 90 x 180 cm and 120 x 120cm So in this configuration, length is 4.5 metres, and width is 3 metres. ie, it fits in one side of a double garage. Suitable for schools, churches, rotaract fund-raisers, displays etc. The ordinary driver stations will be along one "base module" straight, and when in analgue mode, it will simply be a 3 lane modular track which can be pulled apart and stored, then reassembled in any desired configuration. We will be using as lightweight a grade of kiln dried dress timber for framing as possible, and all wiring will be tucked away neatly within the framing. I am starting with 6 modules as pictured below. When in analogue mode, the lane changers will simply rest in place for cars to drive straight through in fixed lanes. Analogue timing will be via "cross slot" IR sensors, so there is nothing above the track surface except the barrier walls. A hole in the top surface of one module will have a base plate recessed into the bottom plate of that module, with a short, stubby metal post over which a post of sleeving diameter will be placed holding a timing display screen when assembled. Haven't decided on PC placement or mounting yet. Wiring will be created on the fly as GJH-NZ and I build; - well mostly he builds and I make a nuisance of myself in close proximity when he can't think of anything to send me our for as gopher, chef or apprentice; to as to get some PAQ. For O2 mode timing, I will place some magnets recessed in each of the outer two lanes at track surface level to trigger lap counting, and for pitlane entry (the inside lane will become pit bay) magnets there as well., To move to O2 mode, all that is required is to unplug the controllers, and plug in "dummy-plugs, which bridge out the controller input wire to the output pin of the socket, and thus feed fixed 12 volts DC (or anything from 9 to 30 actually), onto the track. After that, start the O2 software, put cars on track, I.D. them to controllers, and start racing. The modules will fit comfortably in my wife's station wagon, and can be taken to any events we fancy as a club, or for promotional purposes. Running length in this configuration is between 14 and 15 metres each lane going by my rough calcs. Here's a tidier shot, using someone's software to make almost the same design. I am still undecided about location of the lane changers, so very open to advice from digital users. I am almost loathe to put any on corners. (what is the experience of SSD, N-Digital and Scoprius users in that regard, and in terms of length of lane change?) I intend making my own flippers - CAD designed, CNC cut in 5 or 6mm acrylic to be much longer than bought ones, so that lane changes can take place more gently - say 10cm of lane movement over about 50cm of track running length. - Any longer and I thought perhaps the car changing lanes becomes a semi-permanant road block for following vehicles. Someone here Rick? DM? Camber? has built in routed wood, so I am all ears for advice, and even "Doh you thicket, that won't work, listen to me...." Which reminds me, I better go dismantle a lane changer and get the flipper in the mail to my CAD guy.....
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